There is nothing quite like this anywhere else, and it really is a testament to how good the PS VR2’s technical specs are. This is best exemplified when you’re a tailing a car neck-and-neck – and then out of the corner of your eye, you catch several other cars chasing you in your rearview mirror to the backdrop of a sunrise glinting over the French countryside. When the PS5’s many cylinders are all firing during peak moments, GT7 VR positively radiates eye candy, pushing vast draw distances and rendering a ton of action at once. That makes the simulation aspects of GT7 that might be intimidating to some that much more important – and captivating – in VR. That nuance can be a lot tougher to pick out when you’re playing in third-person mode with less audiovisual and haptic feedback guiding you, but in VR I could truly learn the ins and outs of my vehicles. That includes TCL, fuel mapping, brake positioning, tuning, and more adjustments. The intuitive in-race HUD is seamlessly mapped over my vehicle’s physical dashboard, but fine-tuning my ride doesn’t just change a number on a screen anymore it affects the way the car handles, and in VR, I can feel those subtle changes in my body. When I was so physically entrenched in its virtual simulation, I spent the time to really learn how to navigate its optional systems. While inside a vehicle’s cabin, I’m never really focused on anything other than the road itself anyway, so the lack of virtual interactivity is a minor downside considering the otherwise transcendental racing experience.īringing Gran Turismo 7 into virtual reality did something I didn’t expect: it made me care more deeply about its rules. But it’s not like Gran Turismo 7 was ever particularly focused on flair or excess to begin with, and even the simple menus are forgivable when they are still a pretty convenient way of getting around. None of your vehicle’s consoles or buttons are interactive other than lighting up when your headlights are turned on either, which happens automatically in darker driving conditions. It does suck that you don’t ever get to watch yourself physically step into the cabin, and it’s similarly disappointing there are no special animations or VR scenes to portray what’s going on between menu selections. ![]() It’s a way better example of what virtual reality does well than many other games which – for instance – can ask you to simulate walking around by swinging your arms left and right. All of these details quickly add up in my mind, making me feel like I am truly in the cockpit in a way that’s actually quite rare for a VR game. If you collide with a wall or another vehicle, the PS VR2’s in-headset haptic vibrators give a satisfying jolt of feedback. It provides a nice mixture of haptic bumps and jerks to replicate the motion of a steering wheel in my hands and uses its adaptive triggers to mirror pedal resistance on my index fingers as engines roar in all directions. Rearview mirrors and other reference points provide a strong sense of how your vehicle handles, and I imagine it’s even more grounding if you have a fancy steering wheel setup.įortunately, the PS5’s packed-in DualSense controller works great on its own. Turning your head left and right gives you an actual sense of your surroundings, and unsurprisingly, playing GT7 competently in VR mode demands you have a similar level of spatial awareness as if you were driving a real car. ![]() While menus are still disappointingly composited onto a flat screen inside of your headset, your entire 110-degree field of view lights up with detail and color once you enter a race or one of several VR-specific modes. But all of that is on the periphery of GT7’s outstanding driving experiences, which are enhanced by the PS5’s gorgeous graphics and intense and flavourful haptic feedback via the DualSense controller. It does have some significant failings, though, including how it continues to cripple its career mode races with dreadfully flawed rolling starts, its car list is no longer as comprehensive as the competition, and its always-online single-player mode still seems needlessly punitive. With gorgeous graphics, a fantastic driving feel, and racing options galore, it’s the best the series has been since its dominant PlayStation 2 era. A modern mix of the original Gran Turismo’s trendsetting format with GT Sport’s stern but very successful focus on competitive online racing, this version is a potent podium performance from developer Polyphony Digital. On the eve of the series’ 25th birthday, Gran Turismo 7 is more than just a celebration of cars this time around in some ways, it’s also a celebration of itself.
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